FLIP: You can draw 1 card, then discard 1 card. (Quick Effect): You can target 1 face-up monster you control; banish it until the End Phase of the next turn. Negate any opponent's Spell Card effect that activates in the same column as a "Mekk-Knight" monster you control. Target 1 face-up monster your opponent controls that has a Level; Tribute it, and if you do, Special Summon 1 "Vendread Token" (Zombie/DARK/ATK 0/DEF 0) with a Level equal to the Tributed monster's original Level. You can only use this effect of "F.A. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand. Each time a "F.A." This effect is applies until the zone is occupied or becomes unusable. card from your Deck to your hand, except "F.A. These effects last until the end of this turn. Monsters cannot attack, except Link Monsters. Yugi mega tin 2017 card list - Die TOP Favoriten unter allen Yugi mega tin 2017 card list! If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". During your opponent's Battle Phase: Send 1 Spell Card from your hand to the Graveyard; end the Battle Phase, then face-up monsters currently on the field have their effects negated until the end of this turn. Your opponent cannot target it for attacks, but it does not prevent your opponent from attacking you directly. You can banish this card from your GY, then target 1 Normal Monster in your GY; Special Summon it in Defense Position to your zone a Link Monster points to. When that attacking monster destroys your opponent's monster by battle: You can activate this effect; it can make a second attack during this Battle Phase. When this card is Normal Summoned: You can Set 1 "Altergeist" Trap directly from your Deck to your Spell & Trap Zone. If your LP is lower than your opponent's: Reveal 3 Beast monsters with 300 ATK and 100 DEF from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. If this face-up Normal Summoned/Set card leaves the field: You can Special Summon 2 "World Chalice" monsters from your Deck, except "World Legacy - "World Chalice"". You can shuffle 1 "Krawler" monster from your GY into the Main Deck, then target 1 face-up monster you control; change it to face-down Defense Position. If this card is destroyed by battle or card effect: You can Special Summon any number of "Baobaboon" from your Deck. When it is Xyz Summoned: You can target 1 face-up Attack Position monster your opponent controls; change it to Defense Position, and if you do, change its DEF to 0. By paying 2000 Life Points, destroy all cards on the field except this card. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 2 cards of your Deck to the GY. You can only activate 1 "One-Time Passcode" per turn. All Dragon monsters on the field gain 300 DEF. Cannot be Normal Summoned/Set. You can only use this effect of "Call of the Archfiend" once per turn. You can only use this effect of "World Chalice Guardragon" once per turn. monster in your GY; Special Summon it. You can only use each effect of "Mermail Abyssnerei" once per turn. If this card is Normal or Special Summoned: You can draw 1 card, then place 1 card from your hand on either the top or bottom of your Deck. Target 1 monster in your GY; Special Summon it in Defense Position. Once per turn: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; draw 1 card. If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." Activate this card by paying 1000 LP. You cannot activate the following effects of "True Draco Apocalypse" in the same Chain. You can only use this effect of "Double Resonator" once per turn. If this card is Normal or Special Summoned: You can add 1 "F.A." Once per turn (Quick Effect): You can target 1 monster you control; it cannot be destroyed by battle or card effects this turn. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. This card can attack directly. You can only use each effect of "Magnarokket Dragon" once per turn. You can banish 1 "Mekk-Knight" monster from your GY, then target 1 Spell/Trap in this card's column; destroy it. When this card is activated: You can target 1 Level 5 or higher monster on the field; it gains 1000 ATK/DEF until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "F.A." You can target 1 Level 5 or higher Fiend monster in your GY; discard 1 Fiend monster, and if you do, Special Summon the targeted monster. If there are no monsters on the field, you can Special Summon this card (from your hand). You can banish 8 "Mekk-Knight" monsters with different names from your GY and/or face-up from your field; send your opponent's entire hand and Extra Deck to the GY. If you control no monsters, or all monsters you control are "Gouki" monsters, you can Normal Summon this card without Tributing. Targeting 1 "Altergeist" monster in your GY; Special Summon it in Attack Position and equip it with this card. Cannot be destroyed by battle with an opponent's monster whose original Level/Rank is lower than this card's Level. You can only activate 1 "Linkage Hole" per turn. When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, it cannot be destroyed by battle this turn. 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